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The Twin Brother

This is a method borrowed off soap operas, which can be used to replace a deceased character. It's very simple - the new character is the identical twin brother of the old one.

Using this method avoids the need for the entire game to stop for two hours while a replacement character is created. Just rub out the name at the top of the character sheet, and hey presto.

This doesn't solve all insertment issues, but it does make introducing the new character easier.

"Jack... it can't be. You're dead!"

"No it's not Jack, it's... Jim."


At this point you can rule that people who were best friends with Jack should feel equally at home with Jim and not require some kind of tiresome "trust building" phase. If Jim's lucky he might even get a car, house or even a wife thrown in.

Additional Note:- If you are a player this is always a good option since it effectively allows you to keep the equipment your previous character had.

Here's An NPC I Prepared Earlier
(Bet You Thought I Was Just a Cat / Dog / Dustbin!)

It's a good idea to always keep a few surplus NPCs handy to provide some "prefab" PCs. This is a quick and easy technique although it can still warp reality somewhat, as the NPC who has followed the party mutely around for three years suddenly starts barking orders and generally throwing his weight around.

If you want to be a bit more subtle you can keep the NPC in disguise. The mangy old dog that follows the party around could always prove to be some kind of wizard on an undercover research project...
And finally, if you really can't face it...

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