Skills
The following is a list of skills
typically possessed
by Role-Player! characters. Any skills outside of this
list are unlikely to ever be of use or be possessed by
a character of the setting.
Works with computers
Free
Improvise tool (e.g. bottle opener)
10 pts
Improvise costume (e.g. from
curtains)
10 pts
Knowledge of Crusades and all
Crusader sub-sects
Free
Knowledge of obscure real life
sects (e.g.
Merovingians, Illuminati, Masons and other crap)
5 pts
Obsessive and detailed knowledge of
firearms
15 pts
Obsessive and detailed knowledge of
one other subject
20 pts
Social Skills
Not allowed without special permission from the
Warden.
Talk endlessly about role-playing
experiences
5 pts
Talk endlessly about role-playing
experiences, but
allowing interruptions
25 pts
Knowledge of the natural world
50 pts
Can attack with a sideways flying
'Shatner' kick
50 pts
Knows hilarious 'fantasy' versions
of American Pie, All
Around My Hat, What Shall We Do With The Drunken Sailor
etc.
15 pts
Can apply make-up / contact lenses
/ fake horns and
fangs in tent at 7am
10 pts
Musician
5 pts
Dancer
20 pts
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