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![]() The Magazine for Dysfunctional Roleplayers |
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Jonny Nexus, Editor, Critical Miss Magazine.
Character's die and players move on. To new characters. But when one of your PCs snuffs it ten miles into a network of caverns, and the player generates a new character you can hardly say: "Sorry Pete, your new character's still back in the city, so I guess you'll have to miss the next four play sessions 'til the guys finish this scenario." A guide to parachuting new player characters into a scenario in-progress. "Just for once I wanted the GM to tell me that my arrow had taken him straight up the shitter!" We discuss detailed rules systems and ask: "Is realism all it's cracked up to be?" A Hilarious Cartoon strip featuring the ultimate dysfunctional gaming group. Be Prepared to piss yourself laughing. I used to enjoy playing Magic: The Gathering, throwing together a random selection of cards and calling it a deck. But then my friends started taking it too seriously. They actually read the text on the cards. They *designed* decks. And it wasn't fun. Until I stopped worrying about strategy, and worked on the meta-strategy instead. If you're a crap Magic player then read on. From Dick Van Dyke's "Cockney" accent to a certain comic company's "British" super-group, the libels and slanders inflicted on the United Kingdom by the well-meaning but misguided productions of the American entertainment industry are legion. If you're not from these shores, but would like set a game in the real Britain as opposed to an "Englandville theme park" then read on, with our guide to using the United Kingdom as a roleplaying setting. You haven't demanded it, but we've given it to you anyway. Prepare for an evening of fun, debauchery and drunken pleasure with our very own Critical Miss drinking game. To you your character is Dirk Stonebladder, ex-special forces, with combat skills to die for. But to your gameworld he's just another unemployed, homeless ex-soldier. A guide to handling loans and borrowing, by MJM. This issue the Character Cookbook team attempt to shred, tear and generally mutilate the Heroes Unlimited system with The Freak - an overpowered and unbalanced superhero for the post-four-colour generation. But remember kids, this is just for fun. Don't try it at home. It is sometimes said that when a male roleplayer plays a male character, he is playing who he would like to be; when he plays a female character he is playing who he would like to be inside. We ask: "Can men really roleplay female characters?" We clear up a few issues that people have raised about the Bribe System that was published in Issue 1. When we roleplayers talk about roleplaying we are invariably referring to sitting around a table, eating pizza and rolling dice. But out there are a different tribe, who wear platemail and sackcloth, and hit each other with foam swords in dark caves. They too call themselves roleplayers. We ask: What is this live roleplaying anyway? Modern-day and Futuristic games are generally set in a heavily capitalistic setting with businesses as the major powers. But how much do YOU know about how a business is actually structured? If your PC group fancies the idea of operating as a business then check out MJM's guide to owning and operating a business. Worried you might be a dysfunctional gamer? Read on... |
| copyright © 1999 Critical Miss Gaming Society |
| Critical Miss Magazine is published GURPS is a registered trademark of Steve Jackson Games inc. Dream Park is a registered trademark of Tower Of Night Enterprises. Traveller is a registered trademark of Far Future Enterprises. Paranoia is a trademark of West End Games. Heroes Unlimited is a trademark of Kevin Siembieda and Palladium Books Inc. Magic: The Gathering is a trademark of Wizards of the Coast Inc. Critical Miss Magazine recognises the status of all copyrights, trademarks, product names and registered trademarks, and the use of the aforementioned within the publication should not be construed as a challenge to such status. |